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• Make Yourself Useful
Whenever a player casts their second spell each turn
Power/Toughness10/11
Equipped creatures you control have haste
Prevent all combat damage that would be dealt to equipped creature
Third Stage of Magic Design (-) - Un-Known Event Playtest Cards Artist_John Matson • Make Yourself UsefulCard TypeSorcery RarityPromo Legalities Choose a word that's four letters or longer. For each nonland permanent you control and each nonland card in your graveyard with the chosen word in its rules text or type line, create a colorless 2 2 creature token with no name or creature types.