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the crippling effects of fear and madness
Games that do space fleet combat often have to super simplify the capabilities of a ship and the damage it can take (making it more like a fighter) or have large log sheets and cards that have to be referenced for each ship
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Nab the culprint before time runs out
any cards in play that it touches are destroyed
Trickerion: Dawn of Technology Lark And Clam the crippling effects of fearDawn of Technology contains two modules for Trickerion: the Contraptions, and the Signature Tricks. Thanks to Magoria's recent technological achievements, Magicians can now enhance their Workshops with up to four Contraptions, unique to their magic school. Contraptions can be assembled as a Workshop Action, for the cost of 1 Coin per Contraption already in place. They can be used any time during a player's turn by turning them to their inactive side,
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